Game-ready Beretta M92A1 project that I have been working on-off for the past month. This project was the result of my experimentation in trying to integrate ZBrush into my workflow. I learned how to use a live boolean workflow which allowed me to be very efficient in creating the high poly for the mesh. One of my other goals was to see how far I can really push my texturing skills and try to make something as realistic as I possibly could and I'm happy to say that these textures were a massive improvement over my previous project!
- 14k Poly count
- Uses 1x 4K texture set